![]() Highlight on "Capitol" building doesn't seem vertically aligned properly maybe keep the current hit box to trigger highlight effect, but enlarge effect to have similar look as other buildings (so larger circle)?.Queuing multiple Colony bases should ideally remove the option once you cant queue any more, or otherwise indicate limit reached, currently it just doesn't add to list.Buildings and houses are shown, orbiting station is not seems strange given all the houses.No ability to "Quick Colonize" in systems with no colonies, similar to #3.No ability to "Quick Colonize" habitable planets in home system, ie I had to go into Sol build list in order to add colony bases, instead of clicking on list to request one be built.When attempting to click home world (system view>click on planet, not side list) it seems to be to easy to click the orbital maybe remove that item highlight, since they overlap so much, there is also already an option in the list to scrap orbital.Clicking on "Sol" the system view has "Sol V" below the screen, with a bunch of empty space above its orbital ring (empty space between menu bar and Orbital ring for Sol V) it appears the "Star" is vertically centered, however the centering should probably be based on orbital paths.All menu bar options appear to be a "Manage my X" except "Design", which seems to be an action item (Vs manage) seems like an inconsistency in UI.Spacing for "Diplomacy" seems off Vs other menu choices, appears left aligned between "Planets" and "Info" while others appear center aligned.Zooming in/out seems to take a lot of scroll wheel action for seemingly little change.Pan scrolling and drag scrolling both seem "Stuttery" or not as smooth as id expect.Map background showing what i assume are galaxies and other things, seems very distracting and blurs the actual map.RE #6, after starting as new game and "Enabling" continue option, "Enter" now picks "Continue" instead of "New Game" makes highlighting the "Enter key" target higher priority.Highlight on items, for example Galaxy ID string, name when saving a game, doesn't seem to exist makes it hard to confirm text highlighting for copy/pasting/deleting.Suggestion: Create an advanced option dialog that better indicates the "Other" section and splitting the ID# into a Random/Settings split, ie 554325984-CMARA4EXXXX50 MY guess String means:Random#>Galaxy specs>Fact/Difficulty>Other String Suggests: Shape>Size>*Other galaxy settings*>Count>Difficulty Tool tip says: Difficulty>Galaxy Size>Shape>Faction count New Game > Galaxy ID tool tip top>bottom read order doesn't appear to match Galaxy ID String:. ![]() New Game > No ability to set faction count for all Galaxy sizes, with no explanation why why cant I go "Large" galaxy with only 4 factions?.Main Menu > Mouse over for new game says "Hotkey: Enter", Should probably have an indicator showing that menu option is highlighted.Main Menu > Settings Clicking Reset after Changing Autosave from 1>5 appears to do nothing, no dialog box or change to setting value.Main Menu > Settings No confirmation that changes were made after hitting "Apply", changed Autosave from 1>5 and nothing told me it worked.Main Menu > Settings Maybe make the General Vs Tactical filters sub choices under the "Hotkeys" Screen selection, may help with #2 and if you decide to break other screens up.Main Menu > Settings Should highlight which settings area (Main Vs hotkeys) your on, 2 options may not need it but it fits with other things being highlighted to show active state, and helps future proof if more Settings areas are added.Intro video, some of the beam attacks seemed to terminate poorly IE as if they hit a wall, instead of "faded off into the distance".Window mode: Both Full screen/Windowed due to using monitor #2 for typing this beast list Initial 30 minutes of poking the game with a stick are below, display/graphics are all default on game start up: ![]()
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